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- #RESIDENT EVIL 4 REMAKE REVIEW 1080P#
- #RESIDENT EVIL 4 REMAKE REVIEW FULL#
- #RESIDENT EVIL 4 REMAKE REVIEW PC#
- #RESIDENT EVIL 4 REMAKE REVIEW PLUS#
Even after 11 years, the game oozes the same atmospheric feeling that it did over a decade ago. While some of the game's textures are beginning to show their age, the game's art direction and tech performance is as superb as it was in 2005. This means it's running on the GameCube's visuals, with the PS2 and Wii's extra content.
#RESIDENT EVIL 4 REMAKE REVIEW PC#
It is a port of the Ultimate HD Edition that released on PC back in 2014.
#RESIDENT EVIL 4 REMAKE REVIEW 1080P#
Well, similarly to how Resident Evil 5 and Resident Evil 6's re-releases were handled, RE4 has received the same 1080p 60 frames-per-second treatment. Now for this umpteenth re-release, you're probably wondering how the game runs on the PlayStation 4.
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To this day, the Merchant is still a highly quoted character. Along the journey, Leon comes across a mysterious merchant who seems to always have a "selection of good things on sale, stranger" and will buy treasure found at "a high price". Eleven years later and Leon still looks as badass diving out of a house's glass window, or running onto El Gigante's back and slicing away at him.
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Leon still feels nimble, has an appropriate run speed, and some seriously killer context-sensitive actions. The infamous tank controls remained intact, however this was clearly the smoothest the series controlled at the time. This was all-new territory for the series. Instead of pre-rendered environments (which always looked visually stunning), the developer rendered the environments entirely from scratch and provided much more interactivity: ladders placed against buildings could be interacted with and thrown back, boxes and crates were destructible for items, lamps and such could be shot at to ignite enemies in flames. This brought players closer into the Resident Evil universe than ever before. In RE4, the series saw a massive revamp from fixed camera angles and simple aiming to a brilliant over-the-shoulder camera with full-precision aiming.
#RESIDENT EVIL 4 REMAKE REVIEW PLUS#
Throughout the game's 15 plus hour journey, you'll uncover the mystery that surrounds Leon. Unlike brain-dead zombies, the new virus known as Las Plagas has taken control of the civilians, and they have been assembled under the rule of a cult leader. Unlike what he's experienced in Raccoon City, the people here are ruthless and cunning. Sent alone, Leon has to investigate an area in rural Spain, where his subject's local whereabouts was spotted. Kennedy, a former Raccoon City Police Officer (only one day on the job, see Resident Evil 2) sent to Europe to rescue the President's missing daughter. That being said, though, does the title that revolutionised the industry still stand tall by today's standards?
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Seeing Capcom's reputation of porting – "remastering" – games this generation, it should come as no surprise that RE4 would get yet another release. The game has seen its way to virtually every platform since conception, starting off its life as a Nintendo GameCube exclusive.
#RESIDENT EVIL 4 REMAKE REVIEW FULL#
Over-the-shoulder camera, full precision-aiming that added strategic combat elements, quick-time events (which in their defence were used brilliantly here, unlike in countless other games or future instalments for that matter), and advanced AI that really had you on the edge of your seat. Resident Evil 4 is no stranger to many in the gaming world, as it set the precedent in numerous areas. There was a time when the Resident Evil name was practically untarnished, full of conspiracy, originality, atmosphere, and downright excellent gameplay. I'll never forget it." Well, more like 2005 in regards to when this game first released, but you get where we're going with it.